Here is my multiple color shader python script for Maya. This script enables you to: Randomly assign any number of colors to a group of objects within one shader Provide a range for the random colors to fall within Use one file to sample textures from, instead of colors. Here are 2 examples of what …
Read more »Be sure to check out the updated demo reel I uploaded a few days ago. There are a bunch of new projects on there, including the final version of my “Writer’s Block” environment, MultiColor Shader script, a nifty new sound-driven 3d intro, my hair autorig and aging rig. None of those things have been posted in final …
Read more »Here’s a peek at a script I’ve been working on this weekend. I really didn’t want to make separate shaders for each of the books in my desk scene, and this isn’t the first time I’d wished Maya had a random color shader, so I decided to build one. I’m focusing on UI options that provide versatility, …
Read more »

