We’ll see how far I get with this before school… Anyway, rigged 2 arms today, took about an hour and a half. (Haven’t done the hands yet, though I started to set up the curves.) There are pole vectors to direct the elbows and a forearm joint to simulate the twisting of the forearm. No …
Read more »Revisiting this blog after quite a long while. Despite the lack of posts, I’ve been pretty busy with art! I’ve been working fulltime at BrokenMyth Studios on a bunch of exciting projects. As soon as I know what I’m allowed to add to my demo reel I’ll make a little post on that work. For …
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